Harvest Moon: My Little Shop
Harvest Moon: My Little Shop | |
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Developer(s) | h.a.n.d. |
Publisher(s) |
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Director(s) | Masatoshi Hashiya |
Producer(s) | Yoshifumi Hashimoto Yasuhiro Wada |
Artist(s) | Igusa Matsuyama |
Composer(s) | Kenji Hiwatari Yuki Watanabe Daisuke Saito |
Series | Story of Seasons |
Platforms | WiiWare |
Release date(s) |
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Genre(s) | Simulation |
Mode(s) | Single-player |
Harvest Moon: My Little Shop (牧場物語シリーズ まきばのおみせ Bokujō Monogatari: Shirīzu ma Kiba no o Mise?) is a video game developed by h.a.n.d. Inc. It was released exclusively for the Wii via Nintendo's WiiWare service.[1]
Contents
Gameplay
In a variation on the usual Harvest Moon focus on farming and animal husbandry, this title revolved around running a shop.[1] Players can choose either a female or male avatar who then creates a series of shops with different designs and utilizes the Wiimote for a series of minigames.[2] The game also incorporates social aspects such as taking snap shots of the shops and posting them on the Wii message board.[1]
Story
The protagonist has taken to running a shop in Clover Town that his grandparents used to run on their farm.[2] The town is rundown, with businesses and people leaving en masse; the player is tasked with the town, and the towns spirits, revival.[3] Characters from previous Harvest Moon games also make an appearance.[1]
Development
The game was previewed at E3 2009.[4] Four sets of add-on content were made available for the game; a Juice Bar Set, an Egg Stand Set, and Ice Cream Set, and a New Friends set between November 2009 and January 2010.[5]
References
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- ↑ 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
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