Frank Thomas Big Hurt Baseball

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Frank Thomas Big Hurt Baseball
Frank Thomas' Big Hurt Baseball
Cover art
Developer(s) Iguana Entertainment
Realtime Associates
Publisher(s) Acclaim
Designer(s) Brett Gow[1]
Composer(s) Greg Turner
Eric Swanson
Darren Mitchell (SNES)
Platforms Sega Genesis, Super NES, Game Gear, Game Boy, Sega Saturn, PlayStation, DOS
Release date(s) Super NES:
    Sega Genesis:
      Game Boy:
        PC:
          Sony PlayStation:
            Sega Saturn:
              Game Gear:
                Genre(s) Traditional baseball simulation
                Mode(s) Single-player
                Multiplayer

                Frank Thomas Big Hurt Baseball is a multiplatform baseball simulation game that was licensed by the Major League Baseball Players Association, featuring the likeness, motion captured movements, and "Big Hurt" branding of player Frank Thomas.

                All the teams, statistics, and players are meant to simulate the 1995 Major League Baseball season.[3] Acclaim released a successor to the game also featuring Thomas and now featuring actual major league teams, All-Star Baseball '97 Featuring Frank Thomas.

                Gameplay

                In this screenshot, the batter sends the ball flying far away. On the scoreboard, there is also an endorsement for the athletic shoe company Reebok.

                Featuring realistic pitching, realistic batting, and a realistic likeness of Frank Thomas himself for the game's era, there are also regular season and exhibition modes.[1]

                Pitching and batting can be done either in a high, medium, or low direction (in addition to slow, medium, or fast pitching) for greater realism.[1] Greater emphasis was placed on defense and pitching, as opposed to more offense-oriented baseball video games like World Series Baseball '95. Games often take place at night; especially at Wrigley Field.[4]

                Games can be played to a minimum of two innings and a maximum of nine innings (plus any extra innings that occur in a tied game). All the teams in the game can be edited through a special edit screen; this allows players to replace teams that they don't like with their home towns (that don't have Major League Baseball teams).[5]

                More than 700 players with Major League Baseball contracts appeared in the game.

                Development

                Frank Thomas's animations in the game were created from several days of motion capture filming Thomas at Acclaim's in-house studio during Spring 1995.[6]

                References

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                External links