The Simpsons: Road Rage

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The Simpsons Road Rage
256px
North American PlayStation 2 cover art
Developer(s) Radical Entertainment
Altron (GBA)
Publisher(s) Electronic Arts
THQ (GBA)
Distributor(s) Fox Interactive
Composer(s) Marc Baril
Platforms PlayStation 2, Xbox, GameCube, Game Boy Advance
Release date(s) PlayStation 2
    Xbox
      GameCube
        Game Boy Advance
        EU 20030627June 27, 2003
        NA 20030630June 30, 2003
        Genre(s) Vehicular combat, score attack
        Mode(s) Single-player, multiplayer

        The Simpsons Road Rage is a 2001 video game based on the animated television series The Simpsons, and is part of a series of games based on the show. It was released for PlayStation 2, Xbox and GameCube. A Game Boy Advance version was released later.

        The game stars Homer, Marge, Bart, and Lisa, as well as Mr. Burns and several other characters from the show. The Simpsons Road Rage is similar to the game Crazy Taxi by Sega, in that the main objective is to drive picked up passengers to their destinations as quickly as possible. These similarities led to Sega suing Radical Entertainment and Electronic Arts for patent infringement though it was settled before going to court.

        Gameplay and plot

        The Simpsons Road Rage is based on the animated television series The Simpsons. In the story of the game, Mr. Burns has bought all transit systems in Springfield and has begun to create radioactive buses that threaten the public health. Because of this, the citizens of Springfield must use their own cars as a means of safer public transport and earn money in an attempt to pay back Burns to get rid of the radioactive buses and return the town back to normal.[1]

        The citizens of the city (controlled by the game player) earn the money by driving around a vehicle for a given amount of time, picking up passengers and taking them to their destinations.[1] The player receives money upon successfully dropping off each passenger, and bonuses are obtained when they are transported in a short amount of time. Players have to avoid certain hurdles, such as other vehicles and Burns' nuclear transit buses. The game contains seventeen different collectible vehicles, six starting locations, and ten different missions. In order to collect the vehicles and unlock starting locations, players must earn progressively more money for each vehicle or starting location they want to get. In order to complete missions, players must do certain things (such as protecting Krusty the Clown from a fan mob by driving him away, and getting Homer to his workplace unnoticed).

        At first, the only playable characters (taxi drivers) are Homer, Marge, Bart, Lisa and Grampa, but as the game progresses more characters are unlocked. There is also a multiplayer mode in which the two players compete to pick up the same passengers and drive them to their destinations.[1]

        Development and release

        The Simpsons Road Rage was developed by Radical Entertainment and published by Electronic Arts. The PlayStation 2 version was released first, on November 24, 2001 in North America, and the Xbox and GameCube versions followed in December of that year.[2] The cast members of The Simpsons provided their voices for the game. Voice samples original to the game, as well as one-liners from the show, can be heard in Road Rage.

        A version for the hand-held Game Boy Advance (GBA), developed by Altron and published by THQ, was released in North America on June 30, 2003.[3] THQ reached a publishing agreement with Fox Interactive in 2002 that gave them the rights to publish this version and a Buffy the Vampire Slayer game. Germaine Gioia, vice president of licensing at THQ, said "The Simpsons and Buffy properties have enjoyed tremendous consumer appeal in nearly every product category, including video game successes. Both properties will serve to further bolster our leadership position on the Game Boy Advance."[4]

        Controversy

        In 2003, the video game developer Sega filed a lawsuit against Fox Interactive, Electronic Arts, and Radical Entertainment, claiming that The Simpsons Road Rage was a patent infringement of Sega's Crazy Taxi. In that game, the main objective is also to pick up passengers and drive them to their chosen destinations quickly. According to IGN, "Road Rage features similar game play, to the point where some reviews commented negatively on the parallels."[5] The case, Sega of America, Inc. v. Fox Interactive, et al., was settled in private for an undisclosed amount.[6]

        Reception

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings (GCN) 69.14%[7]
        (PS2) 69.04%[8]
        (Xbox) 61.61%[9]
        (GBA) 51.82%[10]
        Metacritic (GCN) 67/100[11]
        (PS2) 64/100[12]
        (Xbox) 61/100[13]
        (GBA) 55/100[14]
        Review scores
        Publication Score
        GameSpot 6.2/10[15]
        IGN (GCN) 5.8/10[16]
        (PS2) 5.1/10[17]
        (Xbox) 6.4/10 [18]
        (GBA) 7.5/10 [19]

        Aggregating review websites GameRankings and Metacritic gave the GameCube version 69.14% and 67/100,[7][11] the PlayStation 2 version 69.04% and 64/100,[8][12] the Xbox version 61.61% and 61/100[9][13] and the Game Boy Advance version 51.82% and 55/100.[10][14]

        Amer Ajami of GameSpot rated the game a 6.2/10, writing that it "suffers from a number of problems, not the least of which is bad collision detection. You'll often find yourself clipping a corner of a building or slamming into another car even though you have room to spare." Ajami was also disappointed with the "extremely slippery and are overly sensitive" control. Ajami added, however, that fans of the show should enjoy the game.[15]

        IGN's David Zdyrko gave the game a 5.1/10 rating, commenting that "the gameplay just isn't deep or compelling enough to warrant picking this title up unless you absolutely MUST have every single product with The Simpsons plastered on it." Zdyrko also criticized the graphics, stating that "framerate chugs in some of the levels when there are a lot of cars on screen and the textures are generally low resolution and completely bland." Zdyrko also said the "hilarious voice samples" were the "lone bright spot" of the game, although he admitted that some of them can get a bit repetitive.[17]

        References

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