Double Eleven
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Video game developer | |
Industry | Video games |
Founded | 2009 |
Headquarters | Middlesbrough, United Kingdom |
Key people
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Lee Hutchinson Matt Shepcar Mark South |
Number of employees
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30 |
Website | Double Eleven website |
Double Eleven is a British video game developer and video game publisher based in Middlesbrough, United Kingdom. It was founded by former Rockstar Games developers, Lee Hutchinson and Matt Shepcar, in 2009.[1]
Contents
History
In 2010 they began working on an undisclosed title with Sony Computer Entertainment Europe, revealed at the E3 2011 to be LittleBigPlanet for PlayStation Vita. In 2011 they joined the trade association TIGA.[2] Between 2011 and 2012, Double Eleven were contracted to work exclusively with Sony Computer Entertainment Europe.[3] During this time, they opened an additional studio in Leeds, West Yorkshire.[4]
In 2013 they announced that they are working on a remake of Frozen Synapse[5] - originally by Mode 7 Games - for the PlayStation Vita and PlayStation 3, entitled 'Frozen Synapse: Tactics'. After finishing PixelJunk Shooter Ultimate for PS4 and Vita in June 2014, development for FS: Tactics quickly took off and by September 5, 2014 it took on a new name of Frozen Synapse Prime along with a release date of September 24, 2014 for the PlayStation Vita. Two months later it was released on the PlayStation 3 and Windows.
In August 2014, at Gamescom 2014, it was announced that they were working on the next PixelJunk game, Nom Nom Galaxy for the PlayStation 4 and PlayStation Vita and Goat Simulator for Xbox One and Xbox 360. Goat Simulator was released in April 2015.
In February 2017, it was announced[6] that Shahid Ahmad, who had headed up PlayStation's strategic content division in the UK for many years, had joined the board of Double Eleven in an advisory capacity. "Shahid's role in elevating independent games as a whole to the mainstream audience is remarkable, so it's a great honor to have his guidance as Double Eleven continues to grow in the games space.” said COO, Mark South.
Awards
Year | Institution | Award | Result |
---|---|---|---|
2012 | Gamescom Awards | Best Mobile Game (for LittleBigPlanet PS Vita) | Won[7] |
TIGA Games Industry Awards | Debut Game (for LittleBigPlanet PS Vita) | Nominated[8] | |
Game of the Year (for LittleBigPlanet PS Vita) | Won[8] | ||
2013 | BAFTA Games Awards | Best Game: Mobile & Handheld | Nominated[9] |
Pocket Gamer Awards | Overall Game of the Year | Nominated[10] | |
PS Vita Game of the Year | Won[10] | ||
Most Innovative Game (for LittleBigPlanet PS Vita) | Nominated[10] | ||
Best Action/Arcade Game (for LittleBigPlanet PS Vita) | Nominated[10] | ||
2014 | IGN Black Beta Select Award | Best Handheld\Mobile\Tablet Game (for Frozen Synapse Prime) | Nominated |
Pocket Gamer Awards | Best Publisher | Nominated | |
Best PlayStation Vita Game (for both Frozen Synapse Prime & PixelJunk Shooter Ultimate) | Nominated | ||
Best Casual/Puzzle Game (for PixelJunk Shooter Ultimate) | Nominated | ||
Best Strategy/Simulation Game (for Frozen Synapse Prime) | Nominated | ||
2015 | ID@Xbox | Mega Sales Award (For Goat Simulator) | Won |
Games
Game Title | Release Date | Platform(s) |
---|---|---|
LittleBigPlanet[11] | 2012 | PlayStation Vita |
Limbo[12] | 2013 | PlayStation Vita |
PixelJunk Monsters Ultimate[13] | 2013 | PlayStation Vita, Microsoft Windows, Mac, Linux |
PixelJunk Shooter | 2013 | Microsoft Windows, Mac OS X, Linux |
PixelJunk Shooter Ultimate | 2014 | PlayStation 4, PlayStation Vita |
Frozen Synapse Prime[14] | 2014 | Microsoft Windows, PlayStation Vita, PlayStation 3 |
Limbo | 2014 | Xbox One, PlayStation 4 |
Nom Nom Galaxy[15] | 2015 | PlayStation 4 |
Goat Simulator[16] | 2015 | Xbox One, Xbox 360, PlayStation 4, PlayStation 3 |
Goat Simulator: MMOre GoatZ Edition[16] | 2015 | Xbox One, Xbox 360 |
Frozen Synapse Prime | 2015 | Android, iOS |
PixelJunk Shooter Ultimate | 2015 | Microsoft Windows |
PixelJunk Monsters | 2016 | Wii U |
Prison Architect | 2016 | PlayStation 4, Xbox One, Xbox 360 |
References
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- ↑ 10.0 10.1 10.2 10.3 Lua error in package.lua at line 80: module 'strict' not found.
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External links
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