File:Blinn Vectors.svg

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Original file(SVG file, nominally 1,100 × 750 pixels, file size: 15 KB)

Summary

A diagram showing the vectors used in calculating Blinn-Phong lighting, relative to a surface point:

  • N, the surface normal
  • L, normalized vector in direction of light source
  • R, normalized vector in direction of specular light reflection
  • V, normalized vector in direction of viewer
  • H, the "halfway" vector, a normalized vector in direction of (V+L)/2

Image originally created by User:Fuzzypeg in Inkscape and modified by User:Martin Kraus; released to the public domain.

Licensing

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File history

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Date/TimeThumbnailDimensionsUserComment
current10:17, 13 January 2017Thumbnail for version as of 10:17, 13 January 20171,100 × 750 (15 KB)127.0.0.1 (talk)A diagram showing the vectors used in calculating Blinn-Phong lighting, relative to a surface point: <ul> <li> N, the surface normal</li> <li> L, normalized vector in direction of light source</li> <li> R, normalized vector in direction of specular light reflection</li> <li> V, normalized vector in direction of viewer</li> <li> H, the "halfway" vector, a normalized vector in direction of (V+L)/2</li> </ul> Image originally created by User:Fuzzypeg in Inkscape and modified by User:Martin Kraus; released to the public domain.
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